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Design Sprints
A fixed period, often five days, in which a team goes from a key question to a tested prototype.
What is Design Sprints?
A fixed period, often five days, in which a team goes from a key question to a tested prototype.
What you learn
Spend a sprint on one question a prototype can answer.
When it helps
an important question keeps getting debated, and the team needs evidence fast.
Use it at work
- Agree on one question a prototype can answer.
- Map the problem and sketch solutions.
- Choose one, and build a realistic prototype.
- Test it with about five people on the last day.
Your output
Before a sprint, write the one question you’ll answer by the last day, and check that a realistic prototype can answer it.
Watch for
Sprinting on a vague goal, or a question no prototype can answer.
Related practices
Sources
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